FRAY Studio Video Design
We see stages - not screens
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The Tempest

The Tempest featured the animation and video design of FRAY studio - Finn Ross & Adam Young.


The Tempest

Royal Shakespeare Company, Stratford upon Avon and London


the visuals, particularly those that enhance the actions of Mark Quartley’s otherworldly Ariel are, true to the hype, of a breath-taking order.
— The Daily Telegraph
Mean Girls, fray studio, Finn Ross, adam young, video design, video content, broadway
Doran and his designer Stephen Brimson Lewis have embraced the opportunities that their IT partners have opened up and pushed the boundaries of what’s possible
— Whats On Stage
Mean Girls, fray studio, Finn Ross, adam young, video design, video content, broadway
Juno arrives not by chariot but through one of the eyes in the great light show of peacock plumage that engulfs the stage
— The Indipendent
Mean Girls, fray studio, Finn Ross, adam young, video design, video content, broadway
a figure composed seemingly of energy flits and float-walks about, dissolving in mist, multiplying in form too. Incredible.
— The Daily Telegraph
Mean Girls, fray studio, Finn Ross, adam young, video design, video content, broadway
We are such stuff as dreams are made on
— Prospero
Scenic design that makes smart use of video projections gives the show a seamless cinematic flow
27 projectors, 4 x Disguise Media Serves, 32 3D meshes
— George Jarvis, System Designer
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10km of cabling, 2 TB of playback content and 1 motion capture suit
— George Jarvis, System Designer
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The Tempest was written to show off the theatre technology of Shakespeare’s day, the RSC set out to do the same.  The text and performer are the focus of the action, we use video to build prospero’s magical world out from that point, without turning it into a computer game.  Painted sky’s rush by, Hockney like corn fields fill the space and aurora borealis gently float by, all with the character of Ariel being rendered live on stage, driven by live motion capture. 

The show uses a mixture of video mapping, video tracking and live motion capture to build this world.  There have been many shows that have had a great deal of projection throughout, Tempest is not new on that front, but what is exceptional about the production is how the massive video worlds we created on stage are all driven from the character of Ariel, they grow and build themselves in front of you and he as a character/video creation is part of those, and it is all very carefully balanced not to detract from the performers on stage but to support them creating a complete world of performer and video.

Creatives

Directed - Gregory Doran

Production Design - Stephen Brimson Lewis

Video Design - Finn Ross

Lighting - Simon Spencer

Music - Paul Englishby

Digital Character - The Imaginarium Studios

FRAY Team

Animation - Adam Young

Animation - Ash Woodward

Programmer - Ingi Bekk

Systems Design and Engineering - George Jarvis

System Engineering - Sam Jeffs

Remount Assosiate - Leo Flint

Photo credits; IBM